!Trigger warning: Fatal fire incident!

Note this:

If you're not Korean, this information will help you understand the game better:

  • "Han (한)" refers to a complex emotion involving sorrow, resentment, and a sense of resignation—yet not quite giving up entirely.
  • In Korea, the family name comes first, followed by the given name.
  • "Saja (사자)" in Korean can mean both a deceased soul and a messenger (from the afterlife).

Introduction

Solve mysteries and resolve "han" with the Saja (Korea's grim reaper).

A midnight blaze consumed the building, claiming ten lives in the ashes.

The culprit has been caught. The case is closed.

...But your work is only just beginning.

"Hmph, not bad for a rookie. ...What? 'Can't even do this?' You little...!"

Together with your prickly yet endearingly clumsy Saja partner, you must uncover the identities of the deceased and help them find peace.

Who were they? What keeps them bound to this world?

In a building filled with half-burned belongings and fading memories, uncover their  stories.

About

This game was created for Game-Off 2025 Game Jam, where the theme was WAVES.

This game is a mystery inspired heavily by "Return of the Obra Dinn", with elements of point-and-click adventure and visual novel storytelling.

The playtime is approximately 20 minutes.

The game's most appealing features are:

1. Your quirky and endearing Saja (Korea's grim reaper) partner

2. Deduction mechanics where you must match the wave, name, and location to restore each soul's identity

3. An emotional story

4. A meticulously crafted ending sequence

I'd be truly grateful if you play through to the very end!

Credit

adaid & gasbank developed this game!

Full Credit

Updated 2 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorsAdaid, gasbank
GenreVisual Novel
Made withUnity
TagsDetective, Mystery, Pixel Art, Point & Click, saja
Average sessionAbout a half-hour
LanguagesEnglish, Japanese, Korean

Download

Download
TheLastWave_Windows_v1.11.zip 97 MB

Development log

Comments

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섞여있는 파동을 맞추고, 대사와 단서를 수집해서 사람을 유추하는 방식이 독특하고 재미있었네요! 짧은 시간 안에 만드셨다는게 믿겨지지 않네요 ㅎㅎㅎ 재밌었습니다!

플레이해주셔서 감사합니다!! 주제를 잘 녹여낸 독창적인 게임을 만들고 싶어서 열심히 하게 되었네요!😊😊

(+1)

재밌었습니다! 특히 마지막에 좀 감동적이었네요 ㅠㅠ..

플레이해주셔서 감사합니다!

마지막 엔딩 연출을 만드는 데에 공을 많이 들였는데, 잘 전달된 것 같아서 기쁘네요!! 😊

(+2)

A complete story with all within 20 short minutes. The BGM makes it even more emotional.

Thank you for playing! We didn't have a composer on the team, but I felt BGM was a crucial element, so I put a lot of effort into finding music that fit well and carefully adjusting it to match the direction of each scene. I'm thrilled that this came through!

(+1)

재밌었어요

플레이해주셔서 감사합니다! 제 다른 게임도 플레이해주셨던 것 같은데, 이번 게임도 재밌게 해주셔서 기쁘네요!

(+1)

Love the unique mechanics and the combination of pretty tricky logic puzzles and a narrative!

I put a lot of care into both the gameplay and narrative, so I'm really glad it came through well! Thank you for playing!

(+1)

This is such an amazing game! I wish I was able to save my progress and finish it later because I don't have the time right now.
Our team had a similar idea to the radio waves you made but we ended up dropping it, so I am happy to see someone did something like that. 
I love pretty much everything about the game, the art, the music, the story... I even giggled to myself in some moments.

I wish I was a bit better with Korean names, but you even explain the cultural differences so people who aren't familiar would be able to play and enjoy!

This is a very nice game, and I hope you continue to develop it, because I would love to play more of this and will pay money to.

진짜, amazing job.

Thank you so much for enjoying the game! 

I really hoped the English version would capture all the fun of the original, and I'm thrilled to hear it worked out well. Your detailed feedback truly means a lot! 

I know there were probably many unfamiliar concepts and names along the way, so I really appreciate you sticking with it and playing through to the end. (Actually, I've had similar experiences playing games from English-speaking countries—sometimes the naming conventions and cultural references can be pretty confusing. Haha)

Thanks again! 감사합니다! :D

P.S. I really wanted to add a save/load system, but unfortunately didn't have enough time to implement it. I'll definitely consider adding it in an update after the game jam voting period ends!

(+2)

I can't believe how amazing this is! Well done!!

I'm so glad that you enjoyed playing! Thanks!! 😊